NightOwl

Key Partners

  1. Who are your key partners?
    2. Who are your key suppliers?
Businesses

Businesses may benefit by reaching our users (ex. Dominos/TAP for late night food, Amazon for study guides & textbooks)

Potential Employers

Employers gain opportunity to target STEM students

Schools

Can market app as a study resource or use it to collect data (ex. classes, professors)

Tutors

Tutors (either students who have already taken the class or more professional tutors) can advertise services

Key Activities

  1. What are your key activities?
Getting Homework Help

Important for customer relationships & distribution channels. Necessary activity to build user base

Messaging Peers Late at Night

Interaction that businesses/tutors can use to advertise their services. (Ex. Dominos can suggest two people order pizza to the location where they will meet to work on hw)

Value Proposition

  1. What are your value propositions?
"Get help now"
Students

Gain instant late night help on psets

Business Sponsors

Can target late night students with food or other student-related products (textbooks, school supplies etc.)

Universities

Target late night (read: stressed) students with stress mitigation services

Professors

Can understand which assignments are creating the most confusion and see common questions

Customer Relationships

  1. Your customer relationships?
Students

Expect us to connect them to other students

Universities

Expect us to connect them to students so they can help mitigate stress and encourage collaboration

Customer Segments

  1. Customer Segments
College Students

Undergrads who are geographically near each other

High School Students

Not the main target audience, but they may use it. Gain value seeing who else is working nearby although they tend to be less close geographically and have smaller class sizes

Most Valuable Customers

Those who are willing to reach out to others and provide help. Regularly active users.

Key Resources

  1. What are your key resources?
Large and engaged user base of college students

Most important in customer relationships & revenue stream

People

Engineers, designers, marketers. Marketers help for distribution channel

Channels

  1. Channels
App Store
Professors/Universities

Promoting our app to their students as a study aid

Referral Program

Get credits when you invite someone

Campus Reps

Promoting our app to the student body

Word of Mouth

Students showing it to other students

Cost Structure

  1. What about your cost structure?
Salaries

For engineers, designers, marketing

Infrastructure

Data servers

User Acquisition Costs

Paid and/or organic

Revenue Streams

  1. What are your revenue streams?
Advertising

for business partners/potential employers/tutors

Credits

Users lose credits when asking for help. Users gain credits through purchases within app or by helping other users

University Partnership

If a freemium model is used, universities can pay for all students to own the premium version

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